Player
      Activating a wall
      Hitting the ground
      Injured
      Death 1
      Death 2
      Death 3 (gibbed)
Enemies
Zombieman/Shotgun Guy/Heavy Weapons Dude
      Sight 1
      Sight 2
      Sight 3
      Nearby
      Attack 1 (ZM)
      Attack 2 (SG/HWD)
      Injured
      Death 1
      Death 2
      Death 3
      Death 4 (gibbed)
Imp
      Sight 1
      Sight 2
      Nearby
      Attack near
      Attack far
      Injured
      Death 1
      Death 2
      Death 3 (gibbed)
Demon
      Sight
      Nearby
      Attack
      Injured
      Death
Cacodemon
      Sight
      Nearby
      Attack
      Injured
      Death
Lost Soul
      Nearby
      Attack
      Injured
      Death
Hell Knight
      Sight
      Nearby
      Attack near
      Attack far
      Injured
      Death
Baron of Hell
      Sight
      Nearby
      Attack near
      Attack far
      Injured
      Death
Arachnotron
      Sight
      Walk
      Nearby
      Attack
      Injured
      Death
Pain Elemental
      Sight
      Nearby
      Attack
      Injured
      Death
Revenant
      Sight
      Nearby
      Attack near swing
      Attack near hit
      Attack far
      Injured
      Death
Mancubus
      Sight
      Nearby
      Attack
      Injured
      Death
Arch-Vile
      Sight
      Nearby
      Attack
      Injured
      Death
The Spider Mastermind
      Sight
      Walk
      Nearby
      Attack
      Injured
      Death
Cyberdemon
      Sight
      Walk
      Nearby
      Attack
      Injured
      Death
SS Nazi
      Sight
      Nearby
      Attack
      Injured
      Death 1
      Death 2 (gibbed)
Commander Keen
      Injured
      Death
End Boss
      Sight Read about this sound here.
      Attack, release cube
      Attack, cube in flight
      Injured
      Death
Weapons
Fist
      Hitting
Chainsaw
      Selected
      Idling
      Firing
      Hitting
Pistol
      Firing
Shotgun
      Firing
Super Shotgun
      Firing
      Opening
      Reloading
      Closing
Chaingun
      Firing
Rocket Launcher
      Firing
      Hitting
Plasma Rifle
      Firing
      Hitting
BFG 9000
      Firing
      Hitting
Environment
      Lift starting
      Lift stopping
      Door opening 1
      Door closing 1
      Door opening 2
      Door closing 2
      Ceiling moving
      Switch on
      Switch off
      Barrel exploding
      Item respawning
Other
      Item pickup
      Weapon pickup
      Getting a powerup
      Doom chat sound
      Doom 2 chat sound
      Teleport
      Entering next map
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