Before I get started, you should download WinTex 4.3. It's the best (in my opinion) editor for editing Doom graphics and sound, and I'm writing this page assuming you have it. Download it here.       A wad is a file that Doom uses that contains all graphics, sounds, and levels in the game. Every different graphic or sound in the wad is called a lump. 1. Open up WinTex. 2. In the top box, click the game you want to edit. 3. In the box labeled "PWAD to examine or modify," find doom.wad or doom2.wad (depending on which game you're editing). 4. Click "Edit PWAD." 5. Click on the button at the bottom that shows a speaker. 6. To hear a sound, click on its name in the far left box. At the top of the screen, it says what that sound is. Find a sound you want to edit. Click on it. 7. Go to the "Edit" menu and click "Copy entries." 8. Close the window by going to the "File" menu and clicking "Quit." 9. Go to the "File" menu and click "New WAD." 10. Type a name for the wad and click "Okay." 11. Click on the button at the bottom that shows a speaker. 12. Click in the far left box. 13. Go to the "Edit" menu and click "Paste entries." 14. Click on the sound's name in the far left box. 15. Go to the "Edit" menu and click "Load entry from file." 16. Load a wav file. The file has to be 11,025 Hz, 8 bit, and Mono (see below). 17. Repeat this process for any sound you want to edit. Click here for a printable view of these instructions 2. Right-click on the application (the Doom exe). 3. Click on "Properties." 4. Click the "Program" tab. 5. In the field labeled "Cmd line," go to the end of the text and press [space]. Add this:     -file yourwad.wad     NOTE: The sound wad has to be in your Doom or Doom 2 directory. 6. Click "OK."       In Windows Sound Recorder, open up the sound and go to the "File" menu and click on "Properties." Make sure the menu under "Choose from" is set to "All formats." Click on "Convert Now." In the "Name" menu, select "Telephone Quality" and click "OK." Click "OK" again. Now save the file.       Making a graphics wad is pretty much the same as making a sound wad, but there are five different types of graphics: flats (floors and ceilings), patches (walls), sprites, and graphics, which are any graphics not in levels (like the title screen or status bar).       The only requirement for image files you import into the wad is that they have to be a 256-color bitmap (bmp). The WinTex help file has tutorials on how to replace each type of graphic. |